Principal Technical Artist Responsibilities:
1. Develop and maintain art production workflows and pipelines by creating features, tools, skills and capacity to act as an ambassador between Art, Design, and Engineering
14. Experience in shader languages (GLSL, ShaderLab
Full-time- ID: #54648158
- State: Vermont Montpelier 05601 Montpelier USA
- City: Montpelier
- Salary: USD TBD TBD
- Showed: 2025-10-12
- Deadline: 2025-12-09
- Category: Art/media/design